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@@ -24,7 +24,7 @@ doas apk add ldc2 dub vlc-dev vlc lua5.3-dev
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sudo apt install dub ldc libvlc-dev liblua5.3-dev vlc lua5.3 build-essential
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```
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-Next, run
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+Next, run
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```./build.sh```
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. Everything will be done automatically!
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@@ -32,18 +32,18 @@ Next, run
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Engine scripts are written in Lua with some raylib direct bindings as well as some custom functions written for visual novels
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-- Drawing, loading, unloading and stop drawing character textures
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-- Drawing, loading, unloading and stop drawing background textures
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+- Drawing, loading, unloading and stop drawing character and background textures
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- Camera zooming to specific coordinates
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-- Dialog box with multiple pages and choices
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-- Ability for configuring custom font using ```setFont()```
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-- Graphical effects from himmel archives(HPFF)
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+- Dialog box with multiple pages and choices, with configurable design using png background 40x32 images
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+- Custom fonts(PNG format from XNA, ttf, otf)
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+- Very flexible API with direct bindings from raylib, which allows to create interesting UI
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+- Graphical effects from multiple PNG images
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+- Resolution of development, end-user resolution, fullscreen, window name, icon, menu scripts and first game script.
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## TODO
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-- Adding lipsync
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+- Adding lipsync as a feature
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- Adding savestates in-engine
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-- Adding backlog and menus
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## Documentation
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