raylib-d on underlevel for himmel

Petro 8f19e7565f Merge pull request #17 from xdrie/easings hace 5 años
example f092b9c02a Merge pull request #18 from xdrie/color-enum hace 5 años
source 62e9d993bb Merge branch 'master' into easings hace 5 años
.gitignore 33878f596b Add linear algebra functions hace 5 años
LICENSE cded121463 LICENSE hace 5 años
README.md 8b8b8b28d1 Updated Readme with installation wiki link hace 5 años
dub.json c2534ed006 Done adding Rotor3 logic hace 5 años
dub.selections.json c2534ed006 Done adding Rotor3 logic hace 5 años
raylib_logo.png c7d8029a64 Add files via upload hace 5 años

README.md

raylib-d DUB

(static) D bindings for raylib, a simple and easy-to-use library to learn videogames programming.

Installation

dub add raylib-d

First, get a copy of Raylib

You can get the library by compiling it from the source, download the official precompiled binaries or download them from our repository (originally taken from official releases, sorted in folders for each system).

In order to link against raylib, add it to your dub.json.

"libs": [ "raylib" ]

For more information look into the wiki.

Sample

import raylib;

void main()
{
	InitWindow(800, 600, "Hello, Raylib-D!");
	while (!WindowShouldClose())
	{
		BeginDrawing();
		ClearBackground(RAYWHITE);
		DrawText("Hello, World!", 400, 300, 28, BLACK);
		EndDrawing();
	}
	CloseWindow();
}

Docs / cheatsheet

License

raylib-d is licensed under an unmodified zlib/libpng license. View LICENSE.