raylib-d on underlevel for himmel

Airbus5717 7612c2c556 Update README.md 4 lat temu
example f092b9c02a Merge pull request #18 from xdrie/color-enum 5 lat temu
source 5b98f04317 Update raylib header" 4 lat temu
.gitignore 33878f596b Add linear algebra functions 5 lat temu
LICENSE cded121463 LICENSE 5 lat temu
README.md 7612c2c556 Update README.md 4 lat temu
dub.json c2534ed006 Done adding Rotor3 logic 5 lat temu
dub.selections.json c2534ed006 Done adding Rotor3 logic 5 lat temu
raylib_logo.png c7d8029a64 Add files via upload 5 lat temu

README.md

raylib-d DUB

(static) D bindings for raylib, a simple and easy-to-use library to learn videogames programming.

Installation

dub add raylib-d

First, get a copy of Raylib

You can get the library by compiling it from the source, download the official precompiled binaries or download them from our repository (originally taken from official releases, sorted in folders for each system).

In order to link against raylib, add it to your dub.json.

"libs": [ "raylib" ]

For more information look into the wiki.

Example

import raylib;

void main()
{
	InitWindow(800, 600, "Hello, Raylib-D!");
	while (!WindowShouldClose())
	{
		BeginDrawing();
		ClearBackground(Colors.RAYWHITE);
		DrawText("Hello, World!", 400, 300, 28, Colors.BLACK);
		EndDrawing();
	}
	CloseWindow();
}

Docs / cheatsheet

License

raylib-d is licensed under an unmodified zlib/libpng license. View LICENSE.