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- module raylib_config;
- /**********************************************************************************************
- *
- * raylib configuration flags
- *
- * This file defines all the configuration flags for the different raylib modules
- *
- * LICENSE: zlib/libpng
- *
- * Copyright (c) 2018-2021 Ahmad Fatoum & Ramon Santamaria (@raysan5)
- *
- * This software is provided "as-is", without any express or implied warranty. In no event
- * will the authors be held liable for any damages arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose, including commercial
- * applications, and to alter it and redistribute it freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not claim that you
- * wrote the original software. If you use this software in a product, an acknowledgment
- * in the product documentation would be appreciated but is not required.
- *
- * 2. Altered source versions must be plainly marked as such, and must not be misrepresented
- * as being the original software.
- *
- * 3. This notice may not be removed or altered from any source distribution.
- *
- **********************************************************************************************/
- extern (C) @nogc nothrow:
- //------------------------------------------------------------------------------------
- // Module: core - Configuration Flags
- //------------------------------------------------------------------------------------
- // Camera module is included (rcamera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
- enum SUPPORT_CAMERA_SYSTEM = 1;
- // Gestures module is included (rgestures.h) to support gestures detection: tap, hold, swipe, drag
- enum SUPPORT_GESTURES_SYSTEM = 1;
- // Mouse gestures are directly mapped like touches and processed by gestures system
- enum SUPPORT_MOUSE_GESTURES = 1;
- // Reconfigure standard input to receive key inputs, works with SSH connection.
- enum SUPPORT_SSH_KEYBOARD_RPI = 1;
- // Draw a mouse pointer on screen
- //#define SUPPORT_MOUSE_CURSOR_POINT 1
- // Setting a higher resolution can improve the accuracy of time-out intervals in wait functions.
- // However, it can also reduce overall system performance, because the thread scheduler switches tasks more often.
- enum SUPPORT_WINMM_HIGHRES_TIMER = 1;
- // Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
- //#define SUPPORT_BUSY_WAIT_LOOP 1
- // Use a partial-busy wait loop, in this case frame sleeps for most of the time, but then runs a busy loop at the end for accuracy
- // Wait for events passively (sleeping while no events) instead of polling them actively every frame
- //#define SUPPORT_EVENTS_WAITING 1
- // Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
- enum SUPPORT_SCREEN_CAPTURE = 1;
- // Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
- enum SUPPORT_GIF_RECORDING = 1;
- // Support CompressData() and DecompressData() functions
- enum SUPPORT_COMPRESSION_API = 1;
- // Support saving binary data automatically to a generated storage.data file. This file is managed internally.
- enum SUPPORT_DATA_STORAGE = 1;
- // Support automatic generated events, loading and recording of those events when required
- //#define SUPPORT_EVENTS_AUTOMATION 1
- // Support custom frame control, only for advance users
- // By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents()
- // Enabling this flag allows manual control of the frame processes, use at your own risk
- //#define SUPPORT_CUSTOM_FRAME_CONTROL 1
- // core: Configuration values
- //------------------------------------------------------------------------------------
- enum MAX_FILEPATH_LENGTH = 4096; // Maximum length for filepaths (Linux PATH_MAX default value)
- // Maximum length supported for filepaths
- enum MAX_GAMEPADS = 4; // Max number of gamepads supported
- enum MAX_GAMEPAD_AXIS = 8; // Max number of axis supported (per gamepad)
- enum MAX_GAMEPAD_BUTTONS = 32; // Max bumber of buttons supported (per gamepad)
- enum MAX_TOUCH_POINTS = 8; // Maximum number of touch points supported
- enum MAX_KEY_PRESSED_QUEUE = 16; // Max number of characters in the key input queue
- enum STORAGE_DATA_FILE = "storage.data"; // Automatic storage filename
- enum MAX_DECOMPRESSION_SIZE = 64; // Max size allocated for decompression in MB
- //------------------------------------------------------------------------------------
- // Module: rlgl - Configuration values
- //------------------------------------------------------------------------------------
- // Enable OpenGL Debug Context (only available on OpenGL 4.3)
- //#define RLGL_ENABLE_OPENGL_DEBUG_CONTEXT 1
- // Show OpenGL extensions and capabilities detailed logs on init
- //#define RLGL_SHOW_GL_DETAILS_INFO 1
- //#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 4096 // Default internal render batch elements limits
- enum RL_DEFAULT_BATCH_BUFFERS = 1; // Default number of batch buffers (multi-buffering)
- enum RL_DEFAULT_BATCH_DRAWCALLS = 256; // Default number of batch draw calls (by state changes: mode, texture)
- enum RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS = 4; // Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())
- enum RL_MAX_MATRIX_STACK_SIZE = 32; // Maximum size of internal Matrix stack
- enum RL_MAX_SHADER_LOCATIONS = 32; // Maximum number of shader locations supported
- enum RL_CULL_DISTANCE_NEAR = 0.01; // Default projection matrix near cull distance
- enum RL_CULL_DISTANCE_FAR = 1000.0; // Default projection matrix far cull distance
- // Default shader vertex attribute names to set location points
- // NOTE: When a new shader is loaded, the following locations are tried to be set for convenience
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition"; // Binded by default to shader location: 0
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD = "vertexTexCoord"; // Binded by default to shader location: 1
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL = "vertexNormal"; // Binded by default to shader location: 2
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR = "vertexColor"; // Binded by default to shader location: 3
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT = "vertexTangent"; // Binded by default to shader location: 4
- enum RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 = "vertexTexCoord2"; // Binded by default to shader location: 5
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_MVP = "mvp"; // model-view-projection matrix
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW = "matView"; // view matrix
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION = "matProjection"; // projection matrix
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL = "matModel"; // model matrix
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL = "matNormal"; // normal matrix (transpose(inverse(matModelView))
- enum RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR = "colDiffuse"; // color diffuse (base tint color, multiplied by texture color)
- enum RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0 = "texture0"; // texture0 (texture slot active 0)
- enum RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1 = "texture1"; // texture1 (texture slot active 1)
- enum RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2 = "texture2"; // texture2 (texture slot active 2)
- //------------------------------------------------------------------------------------
- // Module: shapes - Configuration Flags
- //------------------------------------------------------------------------------------
- // Use QUADS instead of TRIANGLES for drawing when possible
- // Some lines-based shapes could still use lines
- enum SUPPORT_QUADS_DRAW_MODE = 1;
- //------------------------------------------------------------------------------------
- // Module: textures - Configuration Flags
- //------------------------------------------------------------------------------------
- // Selecte desired fileformats to be supported for image data loading
- enum SUPPORT_FILEFORMAT_PNG = 1;
- //#define SUPPORT_FILEFORMAT_BMP 1
- //#define SUPPORT_FILEFORMAT_TGA 1
- //#define SUPPORT_FILEFORMAT_JPG 1
- enum SUPPORT_FILEFORMAT_GIF = 1;
- //#define SUPPORT_FILEFORMAT_PSD 1
- enum SUPPORT_FILEFORMAT_DDS = 1;
- enum SUPPORT_FILEFORMAT_HDR = 1;
- //#define SUPPORT_FILEFORMAT_KTX 1
- //#define SUPPORT_FILEFORMAT_ASTC 1
- //#define SUPPORT_FILEFORMAT_PKM 1
- //#define SUPPORT_FILEFORMAT_PVR 1
- // Support image export functionality (.png, .bmp, .tga, .jpg)
- enum SUPPORT_IMAGE_EXPORT = 1;
- // Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
- enum SUPPORT_IMAGE_GENERATION = 1;
- // Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
- // If not defined, still some functions are supported: ImageFormat(), ImageCrop(), ImageToPOT()
- enum SUPPORT_IMAGE_MANIPULATION = 1;
- //------------------------------------------------------------------------------------
- // Module: text - Configuration Flags
- //------------------------------------------------------------------------------------
- // Default font is loaded on window initialization to be available for the user to render simple text
- // NOTE: If enabled, uses external module functions to load default raylib font
- enum SUPPORT_DEFAULT_FONT = 1;
- // Selected desired font fileformats to be supported for loading
- enum SUPPORT_FILEFORMAT_FNT = 1;
- enum SUPPORT_FILEFORMAT_TTF = 1;
- // Support text management functions
- // If not defined, still some functions are supported: TextLength(), TextFormat()
- enum SUPPORT_TEXT_MANIPULATION = 1;
- // text: Configuration values
- //------------------------------------------------------------------------------------
- enum MAX_TEXT_BUFFER_LENGTH = 1024; // Size of internal static buffers used on some functions:
- // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit()
- enum MAX_TEXTSPLIT_COUNT = 128; // Maximum number of substrings to split: TextSplit()
- //------------------------------------------------------------------------------------
- // Module: models - Configuration Flags
- //------------------------------------------------------------------------------------
- // Selected desired model fileformats to be supported for loading
- enum SUPPORT_FILEFORMAT_OBJ = 1;
- enum SUPPORT_FILEFORMAT_MTL = 1;
- enum SUPPORT_FILEFORMAT_IQM = 1;
- enum SUPPORT_FILEFORMAT_GLTF = 1;
- enum SUPPORT_FILEFORMAT_VOX = 1;
- // Support procedural mesh generation functions, uses external par_shapes.h library
- // NOTE: Some generated meshes DO NOT include generated texture coordinates
- enum SUPPORT_MESH_GENERATION = 1;
- // models: Configuration values
- //------------------------------------------------------------------------------------
- enum MAX_MATERIAL_MAPS = 12; // Maximum number of shader maps supported
- enum MAX_MESH_VERTEX_BUFFERS = 7; // Maximum vertex buffers (VBO) per mesh
- //------------------------------------------------------------------------------------
- // Module: audio - Configuration Flags
- //------------------------------------------------------------------------------------
- // Desired audio fileformats to be supported for loading
- enum SUPPORT_FILEFORMAT_WAV = 1;
- enum SUPPORT_FILEFORMAT_OGG = 1;
- enum SUPPORT_FILEFORMAT_XM = 1;
- enum SUPPORT_FILEFORMAT_MOD = 1;
- enum SUPPORT_FILEFORMAT_MP3 = 1;
- //#define SUPPORT_FILEFORMAT_FLAC 1
- // audio: Configuration values
- //------------------------------------------------------------------------------------
- //enum AUDIO_DEVICE_FORMAT = ma_format_f32; // Device output format (miniaudio: float-32bit)
- enum AUDIO_DEVICE_CHANNELS = 2; // Device output channels: stereo
- enum AUDIO_DEVICE_SAMPLE_RATE = 0; // Device sample rate (device default)
- enum MAX_AUDIO_BUFFER_POOL_CHANNELS = 16; // Maximum number of audio pool channels
- //------------------------------------------------------------------------------------
- // Module: utils - Configuration Flags
- //------------------------------------------------------------------------------------
- // Standard file io library (stdio.h) included
- // Show TRACELOG() output messages
- // NOTE: By default LOG_DEBUG traces not shown
- enum SUPPORT_TRACELOG = 1;
- //#define SUPPORT_TRACELOG_DEBUG 1
- // utils: Configuration values
- //------------------------------------------------------------------------------------
- enum MAX_TRACELOG_MSG_LENGTH = 128; // Max length of one trace-log message
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