raylib-d on underlevel for himmel

George Linkovsky 3b84eb05ef Merge pull request #25 from Airbus5717/master пре 4 година
example f092b9c02a Merge pull request #18 from xdrie/color-enum пре 5 година
source 5b98f04317 Update raylib header" пре 4 година
.gitignore 33878f596b Add linear algebra functions пре 5 година
LICENSE cded121463 LICENSE пре 5 година
README.md 7612c2c556 Update README.md пре 4 година
dub.json c2534ed006 Done adding Rotor3 logic пре 5 година
dub.selections.json c2534ed006 Done adding Rotor3 logic пре 5 година
raylib_logo.png c7d8029a64 Add files via upload пре 5 година

README.md

raylib-d DUB

(static) D bindings for raylib, a simple and easy-to-use library to learn videogames programming.

Installation

dub add raylib-d

First, get a copy of Raylib

You can get the library by compiling it from the source, download the official precompiled binaries or download them from our repository (originally taken from official releases, sorted in folders for each system).

In order to link against raylib, add it to your dub.json.

"libs": [ "raylib" ]

For more information look into the wiki.

Example

import raylib;

void main()
{
	InitWindow(800, 600, "Hello, Raylib-D!");
	while (!WindowShouldClose())
	{
		BeginDrawing();
		ClearBackground(Colors.RAYWHITE);
		DrawText("Hello, World!", 400, 300, 28, Colors.BLACK);
		EndDrawing();
	}
	CloseWindow();
}

Docs / cheatsheet

License

raylib-d is licensed under an unmodified zlib/libpng license. View LICENSE.