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@@ -78,8 +78,6 @@ TextureEngine[] backgroundTextures;
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SystemSettings systemSettings;
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-int currentGameState = 1;
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-
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Font textFont;
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Music music;
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@@ -148,6 +146,10 @@ int currentFrame = 0;
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int currentChoiceCharIndex = 0;
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+int currentGameState = 1;
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+
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+/* ubyte values */
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+
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ubyte animationAlpha = 127;
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/* lua */
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